Burn the Deck
John Brunswick

How Storytellers Win When Everyone Else Sounds the Same

Boost Engagement with Interaction

Transform passive presentations into shared experiences. Give your AI-researched buyers the control and participation they've come to expect.

5 m read
Hot Take
Key Takeaway

TL;DR

Passive audiences check out. Interactive audiences buy in. The best demos aren't presentations-they're shared experiences where prospects become participants. This chapter reveals the techniques that transform one-way monologues into collaborative discoveries: medium changes, hands-on exercises, and AI-enhanced moments that make your solution feel co-created rather than pushed. When they touch it, they own it. When they own it, they champion it.

Many presentations are hermetically sealed and presented at the audience, not with them. It may feel uncomfortable at first, but moving beyond the deck will immediately increase the memorability of your audience's experience. A presentation is not just an opportunity to inform your audience, but a chance to create a shared experience and common bond amongst the group, furthering the memorability of your session.

Buyers increasingly prefer control over their journey-they want on-demand engagement on their terms. By making your presentation interactive, you shift from presenting 'at' them to creating 'with' them, increasing both engagement and the perceived value of your solution through the IKEA effect.

Why Doing Beats Watching

Educational psychology research consistently shows that people learn and remember better by doing than by passively listening. In studies comparing traditional lectures to interactive sessions, participants in interactive formats reported significantly higher engagement, paid more attention, and rated the experience more valuable.

This isn't just about 'making it fun.' It's about how memory works. When you generate an answer or contribute an idea yourself, you're more likely to remember it. Cognitive scientists call this the 'generation effect.'

In practical terms: The moment when you ask an audience member to click a button, make a choice, or answer a question is the moment their brain shifts from passive reception to active participation. That shift changes everything. They're no longer being presented to-they're co-creating the experience. And co-created experiences stick.

Why This Works: Active Learning

Behavioral research on adult learning shows that active participation boosts engagement and retention. People learn and remember better by doing or discussing than by passively listening.

Adult learning theory (Malcolm Knowles) suggests that making content relevant to the learner, building on their experiences, and creating an active, learner-centered environment leads to more meaningful learning.

Even a simple show of hands or a quick poll ('How many of you have experienced X?') causes people to cognitively engage instead of zoning out. The generation effect explains why: we remember solutions we generate more than those handed to us.

Interactive segments also reset attention spans (which tend to wane after 10-15 minutes of passive listening). When the audience is actively involved, they feel a sense of ownership in the ideas and are far less likely to mentally check out.

Sources

Techniques by Setting

Imagine stopping mid-conversation to grab a sheet of paper and draw a concept. That pause and shift in communication mode naturally creates intrigue and elevated attention. Paper may seem prehistoric, but so is our natural human response.

01

Physical Techniques

In-Person Meetings

Physical Placemat

A handout with key messages takes focus off the screen and into the hands of the audience, providing a powerful shift in session dynamics. Great leave-behind to summarize key points.

Drawing or Whiteboard

Real-time illustration creates a shared social experience. Like tableside cooking at Benihana: everyone feels like they participated, even though the recipe is the same.

Physical Cards

Tangible cards highlighting key concepts or capabilities. Create a 'poker hand' of technologies and their business value.

02

Digital Techniques

Remote/Hybrid Meetings

QR Codes

Connect audience devices to a web/mobile interface for direct data entry and participation.

SMS/Chatbot

Enable chatbot exchanges with your audience to gather key information via text.

Screen Sharing with Live Input

Let users contribute data that alters workflow processes, proving you're live and making it their experience.

03

Universal Techniques

Any Format

Short Video

A change of pace that re-engages the audience. Use it as a supporting actor. Visuals exist to support you, not the other way around.

Audience Choice

Let them pick topics with a show of hands or real-time polling. Shifts it from 'your' presentation to 'our' experience.

Go Hands-On

Have someone click, type, or accomplish a key objective. The moment they participate, they're co-creating the experience.

The 'IKEA' Effect

Research shows that when people partially create something, they value it disproportionately higher than if they'd simply received the finished product. This cognitive bias applies perfectly to B2B sales: when your champion has participated in the demo, shaped the workflow, or contributed their data to the example, they develop a sense of ownership. It's no longer YOUR solution-it's become THEIRS.

AI Enhancement

Supercharging Engagement with Generative AI

For stories, anecdotes, and ideas to move beyond your deck, generative AI is a fantastic ideation partner. It can help remove the barrier between your content and your audience, finding creative ways to share it. Using tools like ChatGPT and asking for examples of any of the above categories can help you quickly find approaches that resonate with you and your audience.

Workbook: The Interaction Planner

Before any presentation, plan your interactive elements to transform passive watching into active participation:

Ask Yourself

1

Is there a moment where my audience actively participates?

If no:

Add a click, choice, question, or hands-on element

2

Have I planned a medium change to reset attention?

If no:

Include a video, whiteboard drawing, or physical handout

3

Will they feel ownership of what we create together?

If no:

Let them contribute data or make choices that shape the demo

4

Do I have a physical or digital leave-behind?

If no:

Create a placemat or summary they can reference later

5

Am I presenting "at" them or creating "with" them?

If no:

Shift from monologue to dialogue with participation moments

6

Have I planned for attention span resets every 10-15 minutes?

If no:

Add interactive segments to prevent passive zone-out

Next
Features Scatter. Stories Travel.

References

Behavioral science research supporting this chapter

1
Knowles, M.S. (1984)
Andragogy in Action: Applying Modern Principles of Adult Learning
Key Finding: Making content relevant, building on learner experiences, and creating active environments leads to more meaningful learning
Application: The moment the audience participates, their brain shifts from passive reception to active co-creation
Related to: Active participation boosts retention
2
Slamecka, N.J. & Graf, P. (1978)
The Generation Effect: Delineation of a Phenomenon
Key Finding: Information we generate ourselves is remembered better than information we passively receive (generation effect)
Application: When audiences contribute answers or make choices, they remember those moments better
Related to: Active participation boosts retention
3
Wilson, K. & Korn, J.H. (2007)
Attention During Lectures: Beyond Ten Minutes
Key Finding: Attention during passive listening wanes after 10-15 minutes; interactive segments reset attention spans
Application: When the audience is actively involved, they feel ownership and are far less likely to check out
Related to: Active participation boosts retention
4
Norton et al. (2012)
The IKEA Effect: When Labor Leads to Love
Key Finding: Consumers place disproportionately high value on products they partially created
Application: When champions participate in the demo, they develop ownership-it's no longer YOUR solution, it's THEIRS
Related to: The IKEA effect and co-creation value